/***********************************************************/
/*                      wxPcbStruct.h:                     */
/*      Classes used in pcbnew, cvpcb and gerbview         */
/***********************************************************/

#ifndef  WX_BASE_PCB_FRAME_H
#define  WX_BASE_PCB_FRAME_H


#include <vector>

#include "wxstruct.h"
#include "base_struct.h"

#ifndef PCB_INTERNAL_UNIT
#define PCB_INTERNAL_UNIT 10000
#endif


/*  Forward declarations of classes. */
class PCB_SCREEN;
class WinEDA_Toolbar;
class WinEDA_CvpcbFrame;
class WinEDA_PcbFrame;
class WinEDA_ModuleEditFrame;
class BOARD;
class TEXTE_PCB;
class MODULE;
class TRACK;
class SEGZONE;
class SEGVIA;
class D_PAD;
class TEXTE_MODULE;
class MIREPCB;
class DIMENSION;
class EDGE_MODULE;
class WinEDA3D_DrawFrame;
class DRC;
class ZONE_CONTAINER;
class DRAWSEGMENT;
class GENERAL_COLLECTOR;
class GENERAL_COLLECTORS_GUIDE;


/******************************************************************/
/* class WinEDA_BasePcbFrame: Basic class for pcbnew and gerbview */
/******************************************************************/

class WinEDA_BasePcbFrame : public WinEDA_DrawFrame
{
public:

    bool m_DisplayPadFill;          // How show pads
    bool m_DisplayViaFill;          // How show vias
    bool m_DisplayPadNum;           // show pads numbers

    int  m_DisplayModEdge;          // How to display module drawings (line/ filled / sketch)
    int  m_DisplayModText;          // How to display module texts (line/ filled / sketch)
    bool m_DisplayPcbTrackFill;     /* FALSE : tracks are show in sketch mode,
                                     * TRUE = filled */
    int  m_UserGridUnits;
    wxRealPoint             m_UserGridSize;

    WinEDA3D_DrawFrame*     m_Draw3DFrame;
    WinEDA_ModuleEditFrame* m_ModuleEditFrame;

protected:
    BOARD*                  m_Pcb;
    GENERAL_COLLECTOR*      m_Collector;

public:
    WinEDA_BasePcbFrame( wxWindow* father, int idtype,
                         const wxString& title,
                         const wxPoint& pos, const wxSize& size,
                         long style = KICAD_DEFAULT_DRAWFRAME_STYLE );

    ~WinEDA_BasePcbFrame();

    /**
     * Function SetBoard
     * sets the m_Pcb member in such as way as to ensure deleting any previous
     * BOARD.
     * @param aBoard The BOARD to put into the frame.
     */
    void SetBoard( BOARD* aBoard );

    BOARD* GetBoard()
    {
        wxASSERT( m_Pcb );  // phasing out m_Pcb for gerbview
        return m_Pcb;
    }


    // General
    virtual void    OnCloseWindow( wxCloseEvent& Event ) = 0;

    virtual void             RedrawActiveWindow( wxDC* DC, bool EraseBg ) { }
    virtual void    ReCreateHToolbar() = 0;
    virtual void    ReCreateVToolbar() = 0;
    virtual void    OnLeftClick( wxDC*          DC,
                                 const wxPoint& MousePos ) = 0;
    virtual void    OnLeftDClick( wxDC*          DC,
                                  const wxPoint& MousePos ) = 0;
    virtual bool    OnRightClick( const wxPoint& MousePos,
                                  wxMenu*        PopMenu )  = 0;
    virtual void    ReCreateMenuBar();
    virtual void    SetToolID( int id, int new_cursor_id,
                               const wxString& title );
    virtual void    UpdateStatusBar();

    PCB_SCREEN*     GetScreen() const
    {
        return (PCB_SCREEN*) WinEDA_DrawFrame::GetBaseScreen();
    }

    BASE_SCREEN*    GetBaseScreen() const;

    int             BestZoom();

    virtual void    Show3D_Frame( wxCommandEvent& event );

public:

    // Read/write functions:
    EDA_BaseStruct* ReadDrawSegmentDescr( FILE* File, int* LineNum );
    int             ReadListeSegmentDescr( FILE*  File,
                                           TRACK* PtSegm,
                                           int    StructType,
                                           int*   LineNum,
                                           int    NumSegm );

    int             ReadSetup( FILE* File, int* LineNum );
    int             ReadGeneralDescrPcb( FILE* File, int* LineNum );


    /**
     * Function PcbGeneralLocateAndDisplay
     * searches for an item under the mouse cursor.
     * Items are searched first on the current working layer.
     * If nothing found, an item will be searched without layer restriction.
     * If more than one item is found meeting the current working layer
     * criterion, then a popup menu is shown which allows the user to pick
     * which item he/she is interested in.  Once an item is chosen, then it
     * is make the "current item" and the status window is updated to reflect
     * this.
     *
     * @param aHotKeyCode The hotkey which relates to the caller and determines
     *                    the type of search to be performed.  If zero, then
     *                    the mouse tools will be tested instead.
     */
    BOARD_ITEM*              PcbGeneralLocateAndDisplay( int aHotKeyCode = 0 );

    void                     ProcessItemSelection( wxCommandEvent& event );

    /**
     * Function SetCurItem
     * sets the currently selected item and displays it in the MsgPanel.
     * If the given item is NULL then the MsgPanel is erased and there is no
     * currently selected item. This function is intended to make the process
     * of "selecting" an item more formal, and to indivisibly tie the operation
     * of selecting an item to displaying it using BOARD_ITEM::Display_Infos().
     * @param aItem The BOARD_ITEM to make the selected item or NULL if none.
     * @param aDisplayInfo = true to display item info, false if not (default =
     *true)
     */
    void                     SetCurItem( BOARD_ITEM* aItem,
                                         bool        aDisplayInfo = true );
    BOARD_ITEM*              GetCurItem();

    /**
     * Function GetCollectorsGuide
     * @return GENERAL_COLLECTORS_GUIDE - that considers the global
     *configuration options.
     */
    GENERAL_COLLECTORS_GUIDE GetCollectorsGuide();


    /**
     * Function CursorGoto
     * positions the cursor at a given coordinate and reframes the drawing if
     *the
     * requested point is out of view.
     * @param aPos The point to go to.
     */
    void                     CursorGoto(  const wxPoint& aPos );


    void                     place_marqueur( wxDC*          DC,
                                             const wxPoint& pos,
                                             char*          pt_bitmap,
                                             int            DrawMode,
                                             int            color,
                                             int            type );

    MODULE* Copie_Module( MODULE* module );

    /** Function Save_Module_In_Library
     *  Save in an existing library a given footprint
     * @param aLibName = name of the library to use
     * @param aModule = the given footprint
     * @param aOverwrite = true to overwrite an existing footprint, false to
     *                     abort an existing footprint is found
     * @param aDisplayDialog = true to display a dialog to enter or confirm the
     *                         footprint name
     * @param aCreateDocFile = true to creates the associated doc file
     * @return : 1 if OK,0 if abort
     */
    int     Save_Module_In_Library( const wxString& aLibName,
                                    MODULE*         aModule,
                                    bool            aOverwrite,
                                    bool            aDisplayDialog,
                                    bool            aCreateDocFile );

    void    Archive_Modules( const wxString& LibName,
                             bool            NewModulesOnly );
    MODULE* Select_1_Module_From_BOARD( BOARD* Pcb );
    MODULE* GetModuleByName();

    /** Function OnModify()
     * Virtual
     * Must be called after a change
     * in order to set the "modify" flag of the current screen
     * and update the date in frame reference
     * do not forget to call this basic OnModify function to update info
     * in derived OnModify functions
     */
    virtual void OnModify( );

    // Modules (footprints)
    MODULE* Create_1_Module( wxDC*           DC,
                             const wxString& module_name );
    void    Edit_Module( MODULE* module, wxDC* DC );
    void    Rotate_Module( wxDC*   DC,
                           MODULE* module,
                           int     angle,
                           bool    incremental );
    void    Place_Module( MODULE* module,
                          wxDC*   DC,
                          bool    aDoNotRecreateRatsnest = false );

    // module texts
    void          RotateTextModule( TEXTE_MODULE* Text, wxDC* DC );
    void          DeleteTextModule( TEXTE_MODULE* Text );
    void          PlaceTexteModule( TEXTE_MODULE* Text, wxDC* DC );
    void          StartMoveTexteModule( TEXTE_MODULE* Text,
                                        wxDC*         DC );
    TEXTE_MODULE* CreateTextModule( MODULE* Module, wxDC* DC );

    void          InstallPadOptionsFrame( D_PAD*         pad );
    void          InstallTextModOptionsFrame( TEXTE_MODULE* TextMod,
                                              wxDC*         DC );

    void          AddPad( MODULE* Module, bool draw );
    void          DeletePad( D_PAD* Pad );
    void          StartMovePad( D_PAD* Pad, wxDC* DC );
    void          RotatePad( D_PAD* Pad, wxDC* DC );
    void          PlacePad( D_PAD* Pad, wxDC* DC );
    void          Export_Pad_Settings( D_PAD* aPad );
    void          Import_Pad_Settings( D_PAD* aPad, bool aDraw );
    void          Global_Import_Pad_Settings( D_PAD* aPad,
                                              bool   aDraw );


    // loading footprints

    /** function Get_Librairie_Module
     *
     *  Read active libraries or one library to find and load a given module
     *  If found the module is linked to the tail of linked list of modules
     *  @param aLibrary: the full filename of the library to read. If empty,
     *                   all active libraries are read
     *  @param aModuleName = module name to load
     *  @param aDisplayMessageError = true to display an error message if any.
     *  @return a MODULE * pointer to the new module, or NULL
     *
     */
    MODULE*  Get_Librairie_Module( const wxString& aLibraryFullFilename,
                                   const wxString& aModuleName,
                                   bool            aDisplayMessageError );

    /** Function Select_1_Module_From_List
     *  Display a list of modules found in active libraries or a given library
     *  @param aLibraryFullFilename = library to list (if aLibraryFullFilename
     *                                == void, list all modules)
     *  @param aMask = Display filter (wildcart)( Mask = wxEmptyString if not
     *                  used )
     *  @param aKeyWord = keyword list, to display a filtered list of module
     *                    having one (or more) of these keywords in their
     *                    keyword list ( aKeyWord = wxEmptyString if not used )
     *
     *  @return wxEmptyString if abort or fails, or the selected module name if
     *          Ok
     */
    wxString Select_1_Module_From_List(
        WinEDA_DrawFrame* active_window, const wxString& aLibraryFullFilename,
        const wxString& aMask, const wxString& aKeyWord );

    MODULE*  Load_Module_From_Library( const wxString& library, wxDC* DC );

    //  ratsnest functions
    void     Compile_Ratsnest( wxDC* DC, bool affiche );
    int      Test_1_Net_Ratsnest( wxDC* DC, int net_code );
    void     build_ratsnest_module( wxDC* DC, MODULE* Module );
    void     trace_ratsnest_module( wxDC* DC );
    void     Build_Board_Ratsnest( wxDC* DC );
    void     DrawGeneralRatsnest( wxDC* DC, int net_code = 0 );
    void     trace_ratsnest_pad( wxDC* DC );
    void     build_ratsnest_pad( BOARD_ITEM*    ref,
                                 const wxPoint& refpos,
                                 bool           init );

    void     Tst_Ratsnest( wxDC* DC, int ref_netcode );
    void     test_connexions( wxDC* DC );
    void     test_1_net_connexion( wxDC* DC, int net_code );
    void     RecalculateAllTracksNetcode();

    /* Plotting functions:
     * Return true if OK, false if the file is not created (or has a problem)
     */

    bool     Genere_GERBER( const wxString& FullFileName,
                            int             Layer,
                            bool            PlotOriginIsAuxAxis,
                            GRTraceMode     trace_mode );
    bool     Genere_HPGL( const wxString& FullFileName,
                          int             Layer,
                          GRTraceMode     trace_mode );
    bool     Genere_PS( const wxString& FullFileName,
                        int             Layer,
                        bool            useA4,
                        GRTraceMode     trace_mode );
    bool     Genere_DXF( const wxString& FullFileName,
                         int             Layer,
                         GRTraceMode     trace_mode );
    void     Plot_Layer( PLOTTER*    plotter,
                         int         Layer,
                         GRTraceMode trace_mode );
    void     Plot_Standard_Layer( PLOTTER* aPlotter, int aLayerMask,
                                  bool aPlotVia, GRTraceMode aPlotMode );
    void     Plot_Serigraphie( PLOTTER*    plotter,
                               int         masque_layer,
                               GRTraceMode trace_mode );

    /** function PlotDrillMark
     * Draw a drill mark for pads and vias.
     * Must be called after all drawings, because it
     * redraw the drill mark on a pad or via, as a negative (i.e. white) shape
     * in FILLED plot mode
     * @param aPlotter = the PLOTTER
     * @param aTraceMode = the mode of plot (FILLED, SKETCH)
     * @param aSmallDrillShape = true to plot a small drill shape, false to
     *                           plot the actual drill shape
     */
    void     PlotDrillMark( PLOTTER*    aPlotter,
                            GRTraceMode aTraceMode,
                            bool        aSmallDrillShape );

    /* Functions relative to Undo/redo commands:
     */

    /** Function SaveCopyInUndoList (virtual pure)
     * Creates a new entry in undo list of commands.
     * add a picker to handle aItemToCopy
     * @param aItemToCopy = the board item modified by the command to undo
     * @param aTypeCommand = command type (see enum UndoRedoOpType)
     * @param aTransformPoint = the reference point of the transformation, for
     *                          commands like move
     */
    virtual void SaveCopyInUndoList( BOARD_ITEM* aItemToCopy,
                                     UndoRedoOpType aTypeCommand,
                                     const wxPoint& aTransformPoint =
                                     wxPoint( 0, 0 ) ) = 0;

    /** Function SaveCopyInUndoList (virtual pure, overloaded).
     * Creates a new entry in undo list of commands.
     * add a list of pickers to handle a list of items
     * @param aItemsList = the list of items modified by the command to undo
     * @param aTypeCommand = command type (see enum UndoRedoOpType)
     * @param aTransformPoint = the reference point of the transformation,
     *                          for commands like move
     */
    virtual void SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList,
                                     UndoRedoOpType aTypeCommand,
                                     const wxPoint& aTransformPoint =
                                     wxPoint( 0, 0 ) ) = 0;


    // layerhandling:
    // (See pcbnew/sel_layer.cpp for description of why null_layer parameter
    // is provided)
    int          SelectLayer( int default_layer, int min_layer, int max_layer,
                              bool null_layer = false );
    void         SelectLayerPair();
    virtual void SwitchLayer( wxDC* DC, int layer );

    void         InstallGridFrame( const wxPoint& pos );

    /**
     * Load applications settings common to PCB draw frame objects.
     *
     * This overrides the base class WinEDA_DrawFrame::LoadSettings() to
     * handle settings common to the PCB layout application and footprint
     * editor main windows.  It calls down to the base class to load
     * settings common to all drawing frames.  Please put your application
     * settings common to all pcb drawing frames here to avoid having
     * application settings loaded all over the place.
     */
    virtual void LoadSettings();

    /**
     * Save applications settings common to PCB draw frame objects.
     *
     * This overrides the base class WinEDA_DrawFrame::SaveSettings() to
     * save settings common to the PCB layout application and footprint
     * editor main windows.  It calls down to the base class to save
     * settings common to all drawing frames.  Please put your application
     * settings common to all pcb drawing frames here to avoid having
     * application settings saved all over the place.
     */
    virtual void SaveSettings();

    DECLARE_EVENT_TABLE()
};

#endif  /* WX_BASE_PCB_FRAME_H */
