/////////////////////////////////////////////////////////////////////////////

// Name:        zones_functions_for_undo_redo.cpp
/////////////////////////////////////////////////////////////////////////////

/*
 * This program source code file is part of KICAD, a free EDA CAD application.
 *
 * Copyright (C) 2009 Jean-Pierre Charras <jean-pierre.charras@gipsa-lab.inpg.fr>
 * Copyright (C) 2007 Kicad Developers, see change_log.txt for contributors.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, you may find one here:
 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
 */


/* These functions are relative to undo redo function, when zones are involved.
 * When a zone outline is modified (or created) this zone, or others zones on the same layer
 * and with the same netcode can change or can be deleted
 * This is due to the fact overlapping zones are merged
 * Also, when a zone outline is modified by adding a cutout area,
 * this zone can be converted to more than one area, if the outline is break to 2 or more outlines
 * and therefore new zones are created
 *
 * Due to the complexity of potential changes, and the fact there are only few zones
 * in a board, and a zone has only few segments outlines, the more easy way to
 * undo redo changes is to make a copy of all zones that can be changed
 * and see after zone edition or creation what zones that are really modified,
 * and ones they are modified (changes, deletion or addition)
 */

#include "fctsys.h"
#include "appl_wxstruct.h"
#include "common.h"
#include "class_drawpanel.h"
#include "pcbnew.h"
#include "wxPcbStruct.h"
#include "zones.h"
#include "zones_functions_for_undo_redo.h"

/** function ZONE_CONTAINER::IsSame()
 * test is 2 zones are equivalent:
 * 2 zones are equivalent if they have same parameters and same outlines
 * info relative to filling is not take in account
 * @param aZoneToCompare = zone to compare with "this"
 */
bool ZONE_CONTAINER::IsSame( const ZONE_CONTAINER& aZoneToCompare )
{
    // compare basic parameters:
    if( GetLayer() != aZoneToCompare.GetLayer() )
        return false;
    if( m_Netname != aZoneToCompare.m_Netname )
        return false;

    // Compare zone specfic parameters
    if(  m_ZoneClearance != aZoneToCompare.m_ZoneClearance )
        return false;
    if(  m_ZoneMinThickness != aZoneToCompare.m_ZoneMinThickness )
        return false;
    if(  m_FillMode != aZoneToCompare.m_FillMode )
        return false;
    if(  m_ArcToSegmentsCount != aZoneToCompare.m_ArcToSegmentsCount )
        return false;
    if(  m_PadOption != aZoneToCompare.m_PadOption )
        return false;
    if(  m_ThermalReliefGapValue != aZoneToCompare.m_ThermalReliefGapValue )
        return false;
    if(  m_ThermalReliefCopperBridgeValue != aZoneToCompare.m_ThermalReliefCopperBridgeValue )
        return false;

    // Compare outlines
    wxASSERT( m_Poly );                                         // m_Poly == NULL Should never happen
    wxASSERT( aZoneToCompare.m_Poly );
    if( m_Poly->corner != aZoneToCompare.m_Poly->corner )       // Compare vector
        return false;

    return true;
}


/** function SaveCopyOfZones()
 * creates a copy of zones having a given netcode on a given layer,
 * and fill a pick list with pickers to handle these copies
 * the UndoRedo status is set to UR_CHANGED for all items in list
 * Later, UpdateCopyOfZonesList will change and update these pickers after a zone edition
 * @param aPickList = the pick list
 * @param aPcb = the Board
 * @param aNetCode = the reference netcode. if aNetCode < 0 all netcodes are used
 * @param aLayer = the layer of zones. if aLayer < 0, all layers are used
 * @return the count of saved copies
 */
int SaveCopyOfZones( PICKED_ITEMS_LIST& aPickList, BOARD* aPcb, int aNetCode, int aLayer )
{
    int copyCount = 0;

    for( unsigned ii = 0; ; ii++ )
    {
        ZONE_CONTAINER* zone = aPcb->GetArea( ii );
        if( zone == NULL )      // End of list
            break;
        if( aNetCode >= 0 && aNetCode != zone->GetNet() )
            continue;
        if( aLayer >= 0 && aLayer != zone->GetLayer() )
            continue;
        ZONE_CONTAINER* zoneDup = new ZONE_CONTAINER( aPcb );
        zoneDup->Copy( zone );
        ITEM_PICKER     picker( zone, UR_CHANGED );
        picker.m_Link = zoneDup;
        picker.m_PickedItemType = zone->Type();
        aPickList.PushItem( picker );
        copyCount++;
    }

    return copyCount;
}


/** function UpdateCopyOfZonesList()
 * check a pick list to remove zones identical to their copies
 * and set the type of operation in picker (UR_DELETED, UR_CHANGED)
 * if an item is deleted, the initial values are retrievered,
 * because they can have changed in edition
 * @param aPickList = the main pick list
 * @param aAuxiliaryList = the list of deleted or added (new created) items after calculations
 * @param aPcb = the Board
 *
 * aAuxiliaryList is a list of pickers updated by zone algorithms:
 *  In this list are put zone taht were added or deleted during the zone combine process
 * aPickList :is a list of zone that can be modified (changed or deleted, or not modified)
 *  >> if the picked zone is not changed, it is removed from list
 *  >> if the picked zone was deleted (i.e. not found in boad list), the picker is modified:
 *  - its status becomes UR_DELETED
 *  - the aAuxiliaryList corresponding picker is removed (if not found : set an error)
 *  >> if the picked zone was flagged as UR_NEW, and was deleted (i.e. not found in boad list),
 *  - the picker is removed
 *  - the zone itself if really deleted
 *  - the aAuxiliaryList corresponding picker is removed (if not found : set an error)
 * After aPickList is cleaned, the aAuxiliaryList is read
 *  All pickers flagged UR_NEW are moved to aPickList
 * (the corresponding zones are zone that were created by the zone combine process, mainly when adding cutaout areas)
 * At the end of the update process the aAuxiliaryList must be void, because all pickers created by the combine process
 * must have been removed (removed for new and deleted zones, or moved in aPickList.)
 * If not an error is set.
 */
void UpdateCopyOfZonesList( PICKED_ITEMS_LIST& aPickList,
                            PICKED_ITEMS_LIST& aAuxiliaryList,
                            BOARD*             aPcb )
{
    for( unsigned kk = 0; kk < aPickList.GetCount(); kk++ )
    {
        UndoRedoOpType  status = aPickList.GetPickedItemStatus( kk );

        ZONE_CONTAINER* ref = (ZONE_CONTAINER*) aPickList.GetPickedItem( kk );
        for( unsigned ii = 0; ; ii++ )  // analyse the main picked list
        {
            ZONE_CONTAINER* zone = aPcb->GetArea( ii );
            if( zone == NULL )
            {
                /* End of list: the stored item is not found:
                 * it must be in aDeletedList:
                 * search it and restore initial values
                 * or
                 * if flagged UR_NEW: remove it definitively
                 */
                if( status == UR_NEW )
                {
                    delete ref;
                    aPickList.RemovePicker( kk );
                    kk--;
                }
                else
                {
                    ZONE_CONTAINER* zcopy = (ZONE_CONTAINER*) aPickList.GetPickedItemLink( kk );
                    aPickList.SetPickedItemStatus( UR_DELETED, kk );
                    if( zcopy )
                        ref->Copy( zcopy );
                    else
                        wxMessageBox( wxT( "UpdateCopyOfZonesList() error: link = NULL" ) );
                    aPickList.SetPickedItemLink( NULL, kk );    // the copy was deleted; the link does not exists now
                    delete zcopy;
                }

                // Remove this item from aAuxiliaryList, mainly for tests purpose
                bool notfound = true;
                for( unsigned nn = 0; nn < aAuxiliaryList.GetCount(); nn++ )
                {
                    if( aAuxiliaryList.GetPickedItem( nn ) == ref )
                    {
                        aAuxiliaryList.RemovePicker( nn );
                        notfound = false;
                        break;
                    }
                }

                if( notfound )
                    wxMessageBox( wxT(
                                     "UpdateCopyOfZonesList() error: item not found in aAuxiliaryList" ) );
                break;
            }
            if( zone == ref )      // picked zone found
            {
                if( aPickList.GetPickedItemStatus( kk ) != UR_NEW )
                {
                    ZONE_CONTAINER* zcopy = (ZONE_CONTAINER*) aPickList.GetPickedItemLink( kk );
                    if( zone->IsSame( *zcopy ) )    // Remove picked, because no changes
                    {
                        delete zcopy;               // Delete copy
                        aPickList.RemovePicker( kk );
                        kk--;
                    }
                }
                break;
            }
        }
    }


    // Add new zones in main pick list, and remove pickers from Auxiliary List
    for( unsigned ii = 0; ii < aAuxiliaryList.GetCount(); ii++ )
    {
        if( aAuxiliaryList.GetPickedItemStatus( ii ) == UR_NEW )
        {
            ITEM_PICKER picker = aAuxiliaryList.GetItemWrapper( ii );
            aPickList.PushItem( picker );
            aAuxiliaryList.RemovePicker( ii );
            ii--;
        }
    }

    // Should not occur:
    if( aAuxiliaryList.GetCount()> 0 )
    {
        wxString msg;
        msg.Printf( wxT(
                       "UpdateCopyOfZonesList() error: aAuxiliaryList not void: %d item left (status %d)" ),
                   aAuxiliaryList.GetCount(), aAuxiliaryList.GetPickedItemStatus( 0 ) );
        wxMessageBox( msg );
        while( aAuxiliaryList.GetCount()> 0 )
        {
            delete aAuxiliaryList.GetPickedItemLink( 0 );
            aAuxiliaryList.RemovePicker( 0 );
        }
    }
}
